Node {
RsID 13003
}
Node {
RsID 13004
}
Node {
RsID 15003
}
Node {
RsID 15006
Strg "Add"
Strg "Remove"
}
Node {
RsID 13011
}
Node {
RsID 13005
}
Node {
RsID 15004
}
Node {
RsID 13010
}
Node {
RsID 16010
}
Node {
RsID 16000
Strg "Filtering"
}
Node {
RsID 16001
Strg "Filtering"
}
Node {
RsID 13001
Strg "Snap"
}
Node {
RsID 13002
}
Node {
RsID 13000
Strg ""
Strg "Animate"
Strg "CurTime"
Strg "/"
Strg "TotalTime"
}
Node {
RsID 15002
Strg ""
Strg "Find:"
}
Node {
RsID 15007
Strg ""
}
Node {
RsID 15005
}
CMNU {
RsID 15000
Strg ""
Strg "All"
Strg "Lights"
Strg "Cameras"
Strg ""
}
CMNU {
RsID 13000
Strg ""
Strg "Hide Null Group Tracks"
Strg "Hide Empty Group Tracks"
Strg "Hide Non-Transform Tracks"
Strg "Hide Non-Animated Tracks"
Strg ""
}
CMNU {
RsID 13001
Strg ""
Strg "Snap"
Strg "Reverse"
Strg "Repeat..."
Strg "Mirror..."
Strg ""
}
CMNU {
RsID 13002
Strg ""
Strg "Time"
Strg "FPS"
Strg ""
}
CMNU {
RsID 13003
Strg ""
Strg "Anim ON"
Strg "Anim OFF"
Strg ""
}
Dlog {
RsID 13000
Strg "Number of Iterations"
Strg "2"
Strg "Delay before repeat"
Strg "CurTime"
Strg "Repeat or Mirror Sequence"
}
Dlog {
RsID 1000
Strg ""
}
STR {
RsID 13001
Strg "Animate"
Strg "Rewind"
Strg "Previous Frame"
Strg "Stop"
Strg "Play"
Strg "Next Frame"
Strg "Fast Forward"
Strg "Loop"
Strg "Previous Key Frame"
Strg "Create Key Frames"
Strg "Delete Key Frames"
Strg "Next Key Frame"
Strg "Current Time"
Strg "Allocated Time"
Strg "Time/Frames"
Strg "Switch Timeline / Graph Editor"
Strg "Spline Tangents"
Strg "Linear Tangents"
Strg "Flat Tangents"
Strg "Link Tangents"
Strg "Unlink Tangents"
Strg "Toggle Left Tangent"
Strg "Toggle Right Tangent"
Strg "Zoom To Selection"
Strg "Zoom To Playback Time"
Strg "Auto Key Frame"
}
STR {
RsID 150
Strg "Sequencer"
Strg "Browser"
Strg "Master Shaders"
Strg "Instances: "
Strg "Scene Effects"
Strg "Create Key Frame"
Strg "Move Tree"
Strg "Key Frame Action"
Strg "Nudge Key Frame"
Strg "Delete Key Frame"
Strg "Add Key Frame"
Strg "Move Key Frame"
Strg "Change Time Range"
Strg "Set Time"
Strg "Set Time to key Frame"
Strg "Scene"
Strg "Move Sound"
Strg "Remove Sound"
Strg "Insert Sound"
Strg "Move Key Frame"
Strg "Add Key Frame"
Strg "Modified Tangent"
Strg "Tangent Preset"
Strg "Changed Tangent Type"
Strg "@MUse Cmd+click to select or unselect.#@WUse Ctrl+click to select or unselect."
}
STR {
RsID 152
Strg "Universe"
Strg "Master Objects"
Strg "Master Shaders"
Strg "Scene Effects"
Strg "Soundtrack"
}
STR {
RsID 15001
Strg "Channel "
Strg "Audio output device initialization failed.  Sound scrubbing will not be available."
}
STR {
RsID 151
Strg "mn"
Strg "s"
}
STR {
RsID 15000
Strg "Instances"
Strg "Objects"
Strg "Shaders"
Strg "Sounds"
}
COMP {
RsID 170
Strg "Remove Unused Master Object"
Strg ""
}
COMP {
RsID 171
Strg "Remove Unused Master Shader"
Strg ""
}
COMP {
RsID 128
Strg "Sequencer"
Strg "Sequencer"
}
COMP {
RsID 129
Strg "Window"
Strg "Hierarchy Part"
}
COMP {
RsID 130
Strg "Window"
Strg "Tracks Part"
}
COMP {
RsID 131
Strg "Window"
Strg "Time Ruler Part"
}
COMP {
RsID 132
Strg "Window"
Strg "Master Hierarchy Part"
}
COMP {
RsID 137
Strg "Window"
Strg "Master Shader Hierarchy Part"
}
COMP {
RsID 134
Strg "Window"
Strg "Dope Sheet Part"
}
COMP {
RsID 135
Strg "Window"
Strg "Graph Editor Part"
}
COMP {
RsID 147
Strg ""
Strg "Tracks Scroll Part"
}
COMP {
RsID 151
Strg "Window"
Strg "Graph Track Part"
}
COMP {
RsID 139
Strg "Window"
Strg "Sequencer Collapsible Part"
}
COMP {
RsID 140
Strg "Window"
Strg "Timebar Part"
}
COMP {
RsID 141
Strg "Window"
Strg "Scene Effects Hierarchy Part"
}
COMP {
RsID 148
Strg "Window"
Strg "Soundtrack Hierarchy Part"
}
COMP {
RsID 149
Strg "Window"
Strg "Soundtrack Tracks Part"
}
COMP {
RsID 143
Strg ""
Strg "Master Object Array Part"
}
COMP {
RsID 144
Strg ""
Strg "Master Shader Array Part"
}
COMP {
RsID 150
Strg ""
Strg "Master Sounds Array Part"
}
COMP {
RsID 145
Strg ""
Strg "Hierarchy Filter Popup Part"
}
COMP {
RsID 146
Strg ""
Strg "Hierarchy Edit Popup Part"
}
COMP {
RsID 172
Strg "Hierarchy Tree Part"
Strg "External Parts"
}
COMP {
RsID 160
Strg "Hierarchy Instance Drop Area"
Strg ""
}
COMP {
RsID 161
Strg "Hierarchy Instance Drop Candidate"
Strg ""
}
COMP {
RsID 162
Strg "Hierarchy Master Object Drop Area"
Strg ""
}
COMP {
RsID 163
Strg "Hierarchy Master Shader Drop Area"
Strg ""
}
COMP {
RsID 164
Strg "Hierarchy Master Object Drop Candidate"
Strg ""
}
COMP {
RsID 165
Strg "Hierarchy Master Shader Drop Candidate"
Strg ""
}
COMP {
RsID 166
Strg "Master Object Array Drop Area"
Strg ""
}
COMP {
RsID 167
Strg "Master Shader Array Drop Area"
Strg ""
}
COMP {
RsID 175
Strg "Soundtrack Drop Area"
Strg ""
}
COMP {
RsID 168
Strg "Master Object Array Drop Candidate"
Strg ""
}
COMP {
RsID 169
Strg "Master Shader Array Drop Candidate"
Strg ""
}
COMP {
RsID 174
Strg "Master Sounds Array Drop Candidate"
Strg ""
}
COMP {
RsID 173
Strg "Hierarchy Prefs"
Strg "Hierarchy"
}
PMap {
RsID 128
}
PMap {
RsID 173
Strg "Snap"
}
TBAR {
RsID 134
Strg "Standard"
Strg "Pick"
Strg "Add Key Frame"
Strg "Zoom"
}
TABS {
RsID 15000
Strg "Instances"
Strg "Objects"
Strg "Shaders"
Strg "Sounds"
}
